New Features:
- On-the-fly movie export of whole experimental session when control-clicking the "Start" button,
- Support for Interlaced Stereo mode,
- Support for time-varying position of whole RDK stimuli,
- Support for dynamic shape in shape-based RDK stimuli,
- "Custom" placement of stimuli instances in spatial nAFC Procedure (through [NFCINDEX] variable),
- Addition of Parameter Configurations (independent variables) in Experiment Control Settings,
- Notification system to warn about potential issues affecting the experimental setup (e.g. brightness change, expired calibrations, etc.)
Feature Improvements:
- Improved compatibility with macOS 10.10 "Yosemite" to 10.12 "Sierra",
- More reliable movie Export of OpenGL preview,
- Addition of Anti-aliasing options in Experiment properties,
- Support for chromatic coordinates specification using a chromatic diagram (for xyY and Yu'v' color spaces),
- Support for trichomatic specification of background appearance in Experiment Display Settings,
- Addition of xyY, Yu'v', L*a*b* as "Color Space" in Default Preferences tab,
- Addition of 'bessj1' and 'bessjn' Bessel functions for Custom stimulus,
- Support for 'rnd' and 'irand' functions in shader-based Custom Stimuli,
- Support for 'time' variable directly in custom expression (also works for OpenGL Preview or movie export)
- Improvement of Graphing Math Palette to specify temporal properties of stimuli,
- Support for spatial jitter direction in SSS stimuli (x-, y- and isotropic in addition of xy-),
- Improved generation of non-overlapping heterogeneous SSS stimuli elements with warning in case the overlapping constraint is too strong,
- Addition of minimum/maximum abort criterion based on a number of consecutive incorrect responses in Staircase properties panel,
- Support for custom catch values in Staircase properties panel (multiple values separated with \),
- Support for Standard/Test randomization for MOCS and Bayesian Methods,
- Addition of a separate ISI parameters to insert between the Standard/Test randomization in Yes/No procedure,
- Addition of PAUSETRIALS, PAUSETIME, PAUSEDURATION and PAUSEMSG system variables to control pauses at regular intervals
- Support for string variable in Association composing,
- Better estimation of calibration completion levels (based on the selected chromatic mode),
- Addition of NetStation Drift Correction and Sync Timing options to troubleshoot communication timing,
User interface improvements:
- Events' property panel can now be opened by simply clicking the events' icon,
- Psykinematix files can be opened by directly double-clicking them in the Finder (*.epkmx, *.lpkmx, *.dpkmx),
- Support for undo/redo operations in Designer panel,
- Addition of a contextual menu to events in Designer panel
- Support for undo/redo operations when editing expression for "Custom" stimuli,
- Detect and emit descriptive error when image RSVP is set with "All Simultaneous" selection mode,
- Redesign of Plotter panel,
- Subject-specific parameter/values can be added, deleted or edited directly in Subject panel,
- Ability to select which data to show in the Gamma calibration table drawer (& addition of CIE xy and DE2000 data),
- A particular resolution and all its calibration configurations can now be deleted by control-clicking the '-' button in Calibration panel,
- Addition of an option for alternative ESCape key as a work-around to missing ESC key on newer MacBook &MacBookPro laptops with Touch Bar),
Fixed:
- Detect change of subject selection through up/down arrow keys and update variable table in Subject panel
- Stuck textfields when locking the properties panels,
- Blank texture generation for non-precomputed images with random duration,
- Issue with same name events embedded in a timeline,
- Issue with global rotation in text or image-based MEF,
- Issue with expression-based evaluation of x,y coordinates of SSS stimuli,
- Uncorrect link for Psykinematix Facebook Group from Help panel,
- Blank color stimuli when LMS to RGB matrix gets reset,
- Issue with lost editing being when closing the math palette,
- Shader-based stimulus generation when using the nAFC Procedure.
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